http://bugs.freedesktop.org/show_bug.cgi?id=16191
Summary: Texture render incorrect when Display mode is
GL_COMPILE_AND_EXECUTE
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
CC: [EMAIL PROTECTED]
Created an attachment (id=16862)
--> (http://bugs.freedesktop.org/attachment.cgi?id=16862)
test case
The bug occurs with mesa_7_0 branch, does not exist with master.
when Display mode is GL_COMPILE_AND_EXECUTE and texture matrix is transforred,
texture render is incorrect.
Run attached test case, if Not use Display List or Display mode is GL_COMPILE,
the pixel rendered is green. If the Display mode is GL_COMPILE_AND_EXECUTE, the
pixel is blue.
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