seventh guardian wrote:
> Hello,
> 
> I'm running a 64 bit kernel and using the gallium branch from the
> nouveau repository. It's being kept mostly synchronized with your
> gallium branch, so this problem should also apply.
> 
> Everything works (mostly) fine with 64 bits apps, but for 32 bit apps
> rendering obviously reverts to software mode. So I wanted to build a
> 32 bit version of the libraries to be able to use hardware rendering
> (this setup works for the nividia blob), but then things started to go
> wrong ;)
> 
> First of all, the "-m32" flag is not being used in some of the demos
> so gcc complains that I want to link 32 bit code into a 64 bit
> executable. I had to add $(ARCH_FLAGS) to some lines in
> progs/demos/Makefile for mesa to compile. I'm not sure if this is the
> right solution, but a patch goes on annex for this.

It doesn't look like you're using Mesa from git.  At least your patch 
doesn't apply there.


> After this and some other small tweaks it compiled fine. I have a
> "multi-lib" setup with all the necessary xorg 32 bit libs.
> 
> Unfortunately, I'm still not getting direct rendering for 32 bit apps.
> Can I be doing something wrong? Or is this not expected to work at
> all?

I think you'll have to provide more details.  Does setting 
LIBGL_DEBUG=verbose give any hints?


> As a final comment, I found the build system way too complicated. I
> had to tweak the config files a lot, and the used hierarchy duplicates
> stuff all over the place. I would definitely prefer having a properly
> setup auto-tools environment. Don't take me wrong, I know that some
> people don't like auto-tools for several reasons, and in the end it is
> a matter of preference.

We've had autoconf for a while now.  Try the 7.1 release candidate or 
get the current code from git.

-Brian


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