On Tue, 2008-08-26 at 12:43 +0100, Dave Airlie wrote: > > the following commit > > > > 1724334d7c82abe55b6506dfe369df4facae6f06 > > > > dri: fix crash in driGetConfigAttribIndex > > > > Accessing a GLboolean via an int pointer on big-endian == bad. > > > > breaks 3D stuff on my radeon r5xx card: GLX no longer reports visuals with > > double buffering. I've attached the different outputs from glxinfo: > > I'm going to back this out, but it would be nice to fix properly, krh any > ideas?
Hmm, not sure why DaveM's patch would break that for you, but I've just committed a different fix. We never sent the floatMode attribute over the wire anyway so I just took it out. If it's still broken, something else must be wrong on your side - let me know. thanks Kristian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
