Hi all,

there is a memory corruption during destruction of the context. This seems to be the same bug as reported here:
<http://sourceforge.net/mailarchive/forum.php?thread_name=16558747.post%40talk.nabble.com&forum_name=mesa3d-users>

But I think it appears each time WMesaDestroyContext is called. I could reproduce the problem with gears.exe and _heapchk(). Although I wasn't able to track down the problem, uncommenting _mesa_free_context_data in that function seems to be a workaround.

Could anyone have a look at this?

Thanks,
Thomas

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