All of the client-side patches from the previous patch set were reviewed by krh and have been committed. The server-side patches have receive some re-work, and are here for review.
The primary change are: * The sync of the real front-buffer to the fake has been moved from the client to the server. * The core server code always filters the window's real front-buffer from the list returned to the client. The 2D driver no longer needs to instruct it to do so. Ian Romanick (3): DRI2: Add fake front-buffer to request list for windows DRI2: Do not send the real front buffer of a window to the client DRI2: Synchronize the contents of the real and fake front-buffers glx/glxdri2.c | 10 +++++++ hw/xfree86/dri2/dri2.c | 62 +++++++++++++++++++++++++++++++++++++++++++++ hw/xfree86/dri2/dri2ext.c | 24 ++++++++++++++++- 3 files changed, 94 insertions(+), 2 deletions(-) ------------------------------------------------------------------------------ This SF.net email is sponsored by: High Quality Requirements in a Collaborative Environment. Download a free trial of Rational Requirements Composer Now! http://p.sf.net/sfu/www-ibm-com _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev