Roland Scheidegger wrote: > I was just wondering, is it really necessary that this demo requires > FBO? It's quite useful to debug cube textures even on drivers which > don't support FBOs and I wonder if there's a good reason to not just use > automipmapping instead (I think pretty much any known driver supports > SGIS_generate_mipmap, certainly all which are OGL 1.4 or higher).
That'd be fine with me. We could check for either extension too. -Brian ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
