http://bugs.freedesktop.org/show_bug.cgi?id=22567
Summary: intelx gma 45 blender broken
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [email protected]
Created an attachment (id=27280)
--> (http://bugs.freedesktop.org/attachment.cgi?id=27280)
this is the screen shot of blender
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile IntelĀ® GM45 Express Chipset GEM
20090326 2009Q1 RC2 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4
OpenGL shading language version string: 1.10
on this kernel blender is ok.
Linux tscmga-laptop 2.6.24-19-generic #1 SMP Wed Aug 20 22:56:21 UTC 2008 i686
GNU/Linux
but on this kernel blender is broken
Linux tscmga-laptop 2.6.28-12-generic #43-Ubuntu SMP Fri May 1 19:27:06 UTC
2009 i686 GNU/Linux
other newer kernels has the same problem .
it is like that glclear failed! becuase i am writing a game on linux ,i find a
problem with glclear . i think this is a problem with .
and i find some nehe lesson failed to clear zbuffer (the vbo example ). the
same problem with me. and i find a game failed clear zbuffer too. i solved this
problem with before glclear , i called glbindtexture(0). and problem solved.i
just guess .
the blender is broken. it failed to clear part of the screen . and some buttons
don't have texutre.
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