Brian Paul wrote:
> Dave Airlie wrote:
>> 54f425b5cefd1e40f315a4f8747b9a3db29ab9d4
>>
>> or something around then broke the enums.c
>>
>> it looks like someone hand edited the file with the don't hand edit
>> this file on top :-)
>>
>> Brian?
>
> It seems OK here. I just regenerated it now and there's only minor
> differences compared to what's in git:
>
>
> diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
> index 23648f6..6e2adea 100644
> --- a/src/mesa/main/enums.c
> +++ b/src/mesa/main/enums.c
> @@ -958,8 +958,8 @@ LONGSTRING static const char enum_string_table[] =
> "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
> "GL_MAX_VARYING_FLOATS\0"
> "GL_MAX_VARYING_FLOATS_ARB\0"
> - "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
> - "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
> + "GL_MAX_VERTEX_ATTRIBS\0"
> + "GL_MAX_VERTEX_ATTRIBS_ARB\0"
> "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
> "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
> "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
> @@ -5113,6 +5113,7 @@ const char *_mesa_lookup_prim_by_nr( int nr )
> }
>
>
> +
> int _mesa_lookup_enum_by_name( const char *symbol )
> {
> enum_elt * f = NULL;
>
>
> I'll commit this. Please provide more details if you still have trouble.
The enum name change came from a global search/replace back in May. I
don't know why this wasn't spotted sooner. I never saw any breakage here.
-Brian
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