http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #5 from Alex Deucher <[email protected]> 2009-09-02 16:11:20 PST --- The shader compiler appears to be doing the right thing for saturate. Disabling saturate in texenvprogram.c also fixes demos/texenv on r600. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
