http://bugs.freedesktop.org/show_bug.cgi?id=23657





--- Comment #5 from Alex Deucher <[email protected]>  2009-09-02 16:11:20 PST ---
The shader compiler appears to be doing the right thing for saturate. 
Disabling saturate in texenvprogram.c also fixes demos/texenv on r600.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to