On Thu, Sep 10, 2009 at 06:10:03PM +0000, José Fonseca wrote:
> I guess this was bound to happen eventually, as our names are still
> quite common.
> We're already planning to standardize all symbols in auxiliary/util/
> with the "util_..." prefix, which fixes this conflict. But I think that
That is great.  Not only conflicting with system functions, there are
also conflicts between u_hash_table.h and mesa/shader/hash_table.h.
> one day we should prefix all symbols with something more unique like
> ga3d_ or g3_..
May I suggest "g3d_util_"? :)

-- 
Regards,
olv

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