On Thu, Sep 10, 2009 at 06:10:03PM +0000, José Fonseca wrote: > I guess this was bound to happen eventually, as our names are still > quite common. > We're already planning to standardize all symbols in auxiliary/util/ > with the "util_..." prefix, which fixes this conflict. But I think that That is great. Not only conflicting with system functions, there are also conflicts between u_hash_table.h and mesa/shader/hash_table.h. > one day we should prefix all symbols with something more unique like > ga3d_ or g3_.. May I suggest "g3d_util_"? :)
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