Hi there, I've come up against a bug, but I'm not sure if it's in Mesa or something else. I was testing the example programs from OpenGL Distilled (http://code.google.com/p/ogld/), especially the Picking program for its mouse stuff. If you don't feel like compiling it to see for yourself, it's just three objects that can be dragged around in the x-y plane, but if you drag on the background then it rotates the view. Pretty standard stuff. Works as expected on my x86 machine, but doesn't work as expected on my x86_64 machine where attempting to drag an object never works -- it always rotates the view. Object selection just isn't working. Both machines are relatively identical Linux systems and both have a Radeon graphics card. Does this sound like a bug in Mesa3d? If it is, I'm happy to help with fixing it, but being new to the code, I'm not sure where to start looking. Thanks! Cheers.
Jeremy ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
