http://bugs.freedesktop.org/show_bug.cgi?id=24226
--- Comment #14 from Chia-I Wu <olva...@gmail.com> 2009-10-08 21:00:10 PST --- (In reply to comment #12) > I might not be understanding the issue correctly, but you can build GLX to > only > support indirect rendering. Basically, the code needs to build without > -DGLX_DIRECT_RENDERING. With configure, this is --disable-driglx-direct. The question is, when libGL.so is compiled with direct rendering support, how to decide if direct rendering is viable at runtime? The connection to xserver may be remote or local. The configs from xserver and dri driver may or may not match. How do they affect the decision? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev