http://bugs.freedesktop.org/show_bug.cgi?id=24553





--- Comment #1 from Brian Paul <brian.e.p...@gmail.com>  2009-10-15 08:25:58 
PST ---
Unfortunately, our home-grown GLSL parser is pretty slow.  Longer term, we hope
to rewrite the GLSL compiler to address this and many other issues.  Ian
Romanick has started a new compiler which uses lex/yacc for parsing and doesn't
have this issue.  We'll likely use that for the new compiler.  This is a
long-term project however, and it won't get fixed in the short-term.  Sorry.


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