In case no one noticed, since this patch (22370990f28987b361c6adf8e81c5a18184e88ea) invalid tokens are generated for some shaders, probably everything that involes indirect register access.
I can't think of any official test program right now, and I don't particularly like to dig into that part of the tgsi code at the moment, but I'll try if no one else quickly comes up with a fix. For example: Error : CONST: Undeclared source register Warning: Indirect register neither ADDR[0] nor LOOP[0] Error : CONST: Undeclared source register Warning: Indirect register neither ADDR[0] nor LOOP[0] 2 errors, 2 warnings tgsi_ureg.c, sanity check failed on generated tokens: VERT DCL IN[0] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL OUT[2], BCOLOR DCL CONST[0..69] DCL TEMP[0..1] DCL ADDR[0] 0: MUL TEMP[0], CONST[66], IN[0].yyyy 1: MAD TEMP[1], CONST[65], IN[0].xxxx, TEMP[0] 2: MAD TEMP[0], CONST[67], IN[0].zzzz, TEMP[1] 3: MAD OUT[0], CONST[68], IN[0].wwww, TEMP[0] 4: ADD TEMP[0].x, CONST[64].xxxx, CONST[69].xxxx 5: ARL ADDR[0].x, TEMP[0].xxxx 6: MOV OUT[1], CONST[ADDR[0].x] 7: SUB TEMP[0].y, CONST[64].xxxx, CONST[69].xxxx 8: ARL ADDR[0].x, TEMP[0].yyyy 9: MOV OUT[2], CONST[ADDR[0].x] 10: END tgsi_ureg.c:1128:ureg_finalize: Assertion `0' failed. debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE static const char *vprog = "#version 120\n" "uniform vec4 color_array[64];\n" "uniform int i;\n" "void main() {\n" " gl_Position = ftransform();\n" " gl_FrontColor = color_array[i + 1];\n" " gl_BackColor = color_array[i - 1];\n" "}\n"; static const char *fprog = "#version 120\n" "void main() {\n" " gl_FragColor = gl_Color;\n" "}\n"; ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev