On Tue, Jan 12, 2010 at 5:06 AM, José Fonseca <jfons...@vmware.com> wrote: > I think that there was enough time for everybody interested to voice > their opinion. > I'm going to start committing Luca's patches. Are both GLX_MESA_gallium and EGL_MESA_gallium required for direct Gallium access? If GLX_MESA_gallium alone suffices, I hope the EGL part could be postponed.
Regardless of my personal preference as expressed, there are some minor issues in the EGL part of the patch. One is that, it lifts certain restrictions required by EGL 1.4 by commenting out the code (e.g. in eglSwapBuffers). It should check if EGL_MESA_gallium is supported and decide what to do. ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev