http://bugs.freedesktop.org/show_bug.cgi?id=25588





--- Comment #7 from Fabio Pedretti <fabio....@libero.it>  2010-02-24 00:48:28 
PST ---
> > $ glxinfo -l | grep GL_MAX_TEXTURE_
> > Mesa: CPU vendor: GenuineIntel
> > Mesa: CPU name: Genuine Intel(R) CPU           T2600  @ 2.16GHz
> > Mesa: Mesa 7.8-devel DEBUG build Dec 13 2009 18:40:27
> > Mesa warning: couldn't open libtxc_dxtn.so, software DXTn
> > compression/decompression unavailable
> > Mesa: MMX cpu detected.
> > Mesa: SSE cpu detected.
> > Mesa: Not testing OS support for SSE, leaving enabled.
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> >     GL_MAX_TEXTURE_STACK_DEPTH = 10
> >     GL_MAX_TEXTURE_SIZE = 4096
> >     GL_MAX_TEXTURE_UNITS_ARB = 8
> >     GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
> >     GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
> > 
> > Btw, are all those
> > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> > meaningful (glxinfo bug?) or should I just ignore them?
> 
> These messages are usually produced when glxinfo tries to query limits related
> to fragment programs when the driver does not support fragment programs.  
> Could
> you attach the full output of 'glxinfo -l'?
> 

The glxinfo 'User error' are now fixed with:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=52cc3b03c3950cd66f9d976b2a3ae9f89dc4a97b

The ETQW game still has the program errors as attached to comment 5.


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