HoN needs PBOs? How annoying.

I'll pull in the patch if nobody else says anything, but I'd much
prefer that Alex or somebody else more familiar with r600 do it.

~ C.

2010/3/6 Török Edwin <edwinto...@gmail.com>:
> Hi Andre,
>
> I've been using your patch that enables pbo on r600:
> http://cgit.freedesktop.org/~andrem/mesa/commit/?h=r600-test&id=6ee755760d124c85bdfd121fd491f68fccca84f7
>
> Are you considering enabling it in Mesa 7.8?
>
> Some games won't even start without pbo support (for example Heroes of
> Newerth).
>
> Even if gameplay isn't perfect (there are some rendering artifacts[1],
> and some effects are slow [2]) at least the game starts with that patch.
>
> [1] which is not related to your pbo patch, I see artifacts w/o it too
> in other games, and blender:
> https://bugs.freedesktop.org/show_bug.cgi?id=26735
> [2] which can be turned off, like refraction
>
> Best regards,
> --Edwin
>
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-- 
Only fools are easily impressed by what is only
barely beyond their reach. ~ Unknown

Corbin Simpson
<mostawesomed...@gmail.com>

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