On Mon, 2010-03-08 at 15:28 -0800, Brian Paul wrote: > 1. Rename pipe_sampler_state:min_mip_filter to mip_filter. > > I don't know that the "min" part of that field refers to. > > > 2. Remove PIPE_MAX_TEXTURE_LEVELS from p_state.h > > This token isn't used anywhere in the gallium interface anymore, nor > the state trackers. I've already removed the use of this token in the > gallium drivers (use per-driver #defines instead). There's still some > use in the blitter code though.
This looks fine. > 3. BTW, none of these #defines are used in the gallium interface > header files: > PIPE_MAX_CONSTANT_BUFFERS > PIPE_MAX_ATTRIBS > PIPE_MAX_SAMPLERS > PIPE_MAX_VERTEX_SAMPLERS > > They are used in the utility code and drivers though. Should we > define these in the gallium interface if they're not used by the > interface itself? PIPE_MAX_SAMPLERS / PIPE_MAX_VERTEX_SAMPLERS are the maximum argument set_fragment_sampler_textures/set_vertex_sampler_textures. These are indeed unnecessary given that there are corresponding caps queries. So state trackers should use arrays big enough to represent the API limits, and pipe drivers should use arrays big enough to represent the hardware limits, and both should agree on what's passed via the caps. Ditto for PIPE_MAX_CONSTANT_BUFFERS. I'm not sure about PIPE_MAX_ATTRIBS though. Can't find a caps for it. Jose ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev