http://bugs.freedesktop.org/show_bug.cgi?id=27017





--- Comment #3 from Andrew Randrianasulu <rand...@mail.ru>  2010-03-11 06:37:35 
PST ---
as i can seen in point-wide code, there sould be FOUR different colors:

static void Draw(void)
{
   glClear(GL_COLOR_BUFFER_BIT);.
   glDisable(GL_DEPTH_TEST);

   glPointSize(8.0);

   glBegin(GL_POINTS);
   glColor3f(1,0,0);.
   glVertex3f( 0.9, -0.9, -30.0);
   glColor3f(1,1,0);.
   glVertex3f( 0.9,  0.9, -30.0);
   glColor3f(1,0,1);.
   glVertex3f(-0.9,  0.9, -30.0);
   glColor3f(0,1,1);.
   glVertex3f(-0.9,  -0.9, -30.0);
   glEnd();

   glFlush();

.....


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