2010/3/13 Karl Schultz <karl.w.schu...@gmail.com>:
> In some locales, a comma can be used as a decimal place. That is, 5,2 is a
> number between 5 and 6. (I think I have that right) I would guess that the
> shader language, like C, wouldn't allow this form in code. So, it makes
> sense to force the C locale when parsing numbers from shader source code, as
> the code does above.
>
> strtof doesn't show up until C99 and not all compilers support it, including
> the MSFT Windows compilers. Ian says that all usages of this function want
> a float anyway, so we may end up with something like:
>
> float
> _mesa_strtof( const char *s, char **end )
> {
> #ifdef _GNU_SOURCE
> static locale_t loc = NULL;
> if (!loc) {
> loc = newlocale(LC_CTYPE_MASK, "C", NULL);
> }
> return (float) strtod_l(s, end, loc);
> #else
> return (float) strtod(s, end);
> #endif
> }
>
> And then change all _mesa_strtod to _mesa_strtof.
>
> If Ian doesn't care for the casts here, then I'm fine with silencing
> warnings in the Studio with a compiler option.
Attached patch uses strtof when it is available.
From 845eaaf540de58efcef6bec9152aed610126100d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Marcin=20Baczy=C5=84ski?= <marb...@gmail.com>
Date: Sat, 13 Mar 2010 14:26:45 +0100
Subject: [PATCH] Replace _mesa_strtod with _mesa_strtof.
---
src/mesa/main/imports.c | 12 +++++++-----
src/mesa/main/imports.h | 4 ++--
src/mesa/shader/lex.yy.c | 8 ++++----
src/mesa/shader/nvfragparse.c | 2 +-
src/mesa/shader/program_lexer.l | 8 ++++----
src/mesa/shader/slang/slang_compile.c | 4 ++--
6 files changed, 20 insertions(+), 18 deletions(-)
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 56e8195..1ae0853 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -795,18 +795,20 @@ _mesa_strdup( const char *s )
}
}
-/** Wrapper around strtod() */
-double
-_mesa_strtod( const char *s, char **end )
+/** Wrapper around strtof() */
+float
+_mesa_strtof( const char *s, char **end )
{
#ifdef _GNU_SOURCE
static locale_t loc = NULL;
if (!loc) {
loc = newlocale(LC_CTYPE_MASK, "C", NULL);
}
- return strtod_l(s, end, loc);
+ return strtof_l(s, end, loc);
+#elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >=
600)
+ return strtof(s, end);
#else
- return strtod(s, end);
+ return (float)strtod(s, end);
#endif
}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index fb4a00e..d28f4ad 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -575,8 +575,8 @@ _mesa_getenv( const char *var );
extern char *
_mesa_strdup( const char *s );
-extern double
-_mesa_strtod( const char *s, char **end );
+extern float
+_mesa_strtof( const char *s, char **end );
extern unsigned int
_mesa_str_checksum(const char *str);
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index a08617f..4c5c644 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -2198,7 +2198,7 @@ case 142:
YY_RULE_SETUP
#line 326 "program_lexer.l"
{
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
YY_BREAK
@@ -2210,7 +2210,7 @@ YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
#line 330 "program_lexer.l"
{
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
YY_BREAK
@@ -2218,7 +2218,7 @@ case 144:
YY_RULE_SETUP
#line 334 "program_lexer.l"
{
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
YY_BREAK
@@ -2226,7 +2226,7 @@ case 145:
YY_RULE_SETUP
#line 338 "program_lexer.l"
{
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
YY_BREAK
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index d03cb4e..0de3c58 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -456,7 +456,7 @@ Parse_ScalarConstant(struct parse_state *parseState,
GLfloat *number)
{
char *end = NULL;
- *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end);
+ *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end);
if (end && end > (char *) parseState->pos) {
/* got a number */
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index b007657..fe18272 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -324,19 +324,19 @@ ARRAYSHADOW2D {
return_token_or_IDENTIFIER(require_ARB_fp && require
return INTEGER;
}
{num}?{frac}{exp}? {
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
{num}"."/[^.] {
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
{num}{exp} {
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
{num}"."{exp} {
- yylval->real = (float) _mesa_strtod(yytext, NULL);
+ yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
}
diff --git a/src/mesa/shader/slang/slang_compile.c
b/src/mesa/shader/slang/slang_compile.c
index b95c15f..ad86676 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -246,7 +246,7 @@ parse_general_number(slang_parse_ctx *ctx, float *number)
if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') {
flt[strlen(flt) - 1] = '\0';
}
- *number = (float)_mesa_strtod(flt, (char **)NULL);
+ *number = _mesa_strtof(flt, (char **)NULL);
free(flt);
return 1;
@@ -312,7 +312,7 @@ parse_float(slang_parse_ctx * C, float *number)
slang_string_concat(whole, "E");
slang_string_concat(whole, exponent);
- *number = (float) (_mesa_strtod(whole, (char **) NULL));
+ *number = _mesa_strtof(whole, (char **) NULL);
_slang_free(whole);
}
--
1.7.0.2
------------------------------------------------------------------------------
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