Apparently _mesa_Clear should not set BUFFER_BIT_STENCIL if the visual lacks a stencil buffer.
So it seems the visual is somehow incorrect, or a visual with a stencil buffer is being selected but the stencil renderbuffer is not actually set. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev