http://bugs.freedesktop.org/show_bug.cgi?id=24226
--- Comment #15 from George Sapountzis <gsapount...@gmail.com> 2010-03-27 05:56:07 PST --- (In reply to comment #14) > The question is, when libGL.so is compiled with direct rendering support, how > to decide if direct rendering is viable at runtime? The connection to xserver > may be remote or local. The configs from xserver and dri driver may or may > not > match. How do they affect the decision? > I don't think there is a simple way to decide. One way to answer this is to change glxext.c from: if (glx_direct) dpyPriv->driswDisplay = driswCreateDisplay(dpy); to: if (glx_direct && !glx_accel) dpyPriv->driswDisplay = driswCreateDisplay(dpy); and see if people complain :-( It will mainly affect developers who usually explicitly set LIBGL_ALWAYS_SOFTWARE. Also wiki's won't have to be updated because they usually instruct people to set the envvar. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev