Am 01.04.2011 15:56, schrieb Marek Olšák:
> Hi,
> 
> please read on.
> 
> This patch series adds the last pieces of ARB_texture_float support
> to Mesa and Gallium.
> 
> The thing is Mesa and Gallium more or less already support float
> textures and renderbuffers in master. Gallium has full floating-point
> support in the interface and if it was a public API, people could
> just expose it and not care. There is clearly a need for a configure
> switch which can hide float renderbuffers from any interface, public
> or private, and driver developers should use such a switch.

Would there be a way to make this switch easier to flip by the user? As
you state it this looks like a lot of work to users that want to have it
enabled, at least when compared to the effort to get S3TC support.

Philipp

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