I've been playing around with some peer-to-peer stuff in MC (man, learnin'
to love those sockets), and it's seeming to simple that I find myself
thinking:  "Am I missing something?  Shouldn't this be harder?"

For example, if all I want to do is transfer a file from one machine to
another, it's so very much simpler to do this with a simple write/read to
the socket than FTP.

So I'm wondering:  Aside from the more obvious error-checking, what special
considerations should I take into account when using sockets in MC to
transfer files and other data among peers running other MC apps?

-- 
 Richard Gaskin 
 Fourth World Media Corporation
 Multimedia Design and Development for Mac, Windows, UNIX, and the Web
 _____________________________________________________________________
 [EMAIL PROTECTED]                 http://www.FourthWorld.com
 Tel: 323-225-3717           ICQ#60248349            Fax: 323-225-0716



Archives: http://www.mail-archive.com/[email protected]/
Info: http://www.xworlds.com/metacard/mailinglist.htm
Please send bug reports to <[EMAIL PROTECTED]>, not this list.

Reply via email to