Hey, while we're at it:

on convertTF @tf
    put the wholeMatches into saveMatches
    set the wholeMatches to true
    get (itemOffset(tf, "false,true"))
    if (it > 0) then put it into tf
    set the wholeMatches to saveMatches
end convertTF

This will actually change the value of the variable IF it is true or false. 
Otherwise, it is untouched.
Just another variant...

Regards,
Brian
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