Is there any way to turn recursion errors off? So that they don't halt a handler?
I've built a stack that I want to run for as long as the user dictates, on its own. I have it set for the user to choose how many minutes, hours, or times for the handler to run. This isn't just one handler, that can use "send". This is a series of handlers that call on each other, with a series of if-then statements that will exit a handler or do something, before going to the next handler. The built-in exit appears to be working flawlessly. But this "too much recursion" stops everything when it reaches a certain point. Please tell me I can turn it off! This kills the best part of the project otherwise. Shari -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard