Is there any way to turn recursion errors off?  So that they don't 
halt a handler?

I've built a stack that I want to run for as long as the user 
dictates, on its own.  I have it set for the user to choose how many 
minutes, hours, or times for the handler to run.

This isn't just one handler, that can use "send".  This is a series 
of handlers that call on each other, with a series of if-then 
statements that will exit a handler or do something, before going to 
the next handler.

The built-in exit appears to be working flawlessly.  But this "too 
much recursion" stops everything when it reaches a certain point.

Please tell me I can turn it off!  This kills the best part of the 
project otherwise.

Shari
-- 
--Shareware Games for the Mac--
http://www.gypsyware.com
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