>MetaCard has its creator and type codes set up to only display Mac >files in its open file dialogs. You can still compile for other >platforms, but you'll have to type in the engine path manually. >Ignore the button that lets you choose an engine.
You know, I almost tried that... LOL! By the way, if any of you have any tidbits to share regarding compiling into a standalone, issues you've encountered and the fix, etc., let me know and I will include them in the article. Shari C -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard