>MetaCard has its creator and type codes set up to only display Mac 
>files in its open file dialogs. You can still compile for other 
>platforms, but you'll have to type in the engine path manually. 
>Ignore the button that lets you choose an engine.

You know, I almost tried that... LOL!

By the way, if any of you have any tidbits to share regarding 
compiling into a standalone, issues you've encountered and the fix, 
etc., let me know and I will include them in the article.

Shari C
-- 
--Shareware Games for the Mac--
http://www.gypsyware.com
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