Wouter wrote:
Remember that long before your scripts become active the Rev IDE does its initialization. While I haven't read the code for Rev's boot sequence the evidence suggests that their IDE alters some properties of the template graphic so that by the time your script comes into play the template graphic is different.

You can verify that it isn't the engine by using the same Rev engine with the MC IDE. Merely copying that executable file won't alter it, so any differences are accounted for in the IDEs.

Ok I see, thank you.

But then there is an inconsistency in the transcript library where is stated:

< The properties of the templateGraphic are reset to their defaults when all running handlers finish executing. >

which is obviously not the case (and I should have checked this).

I just Bugzilla'd that:

<http://www.runrev.com/revolution/developers/bugdatabase/show_bug.cgi?id=1865>

--
 Richard Gaskin
 Fourth World Media Corporation
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