I have an abject on my card which can be scaled at runtime, the next step is to get this object to scale proportionally using it's current H x W as the aspect ratio when the shiftKey is down.

So if the object is currently shaped like a rectangle, when I hold the shiftKey down and continue dragging the object will maintain the same aspect ratio at the time I held the shiftKey down.

Unfortunately I'm at a lose at to where to even start the math on this.

Sincerely,
Simon

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