I agree with Ken, nicely said.
My own story:
I was offered a free copy of MetaCard around 1998 after my game
(apparently) impressed the MetaCard folks enough that they (Andre and
Scott, I believe) offered me the dev environment for free in exchange
for me porting my game to the platform.
It was a great deal for all, since I got exactly what I wanted (a
free dev environment? Woohoo!) when I had relatively little money.
After I made a little more money from my software and web site design
(the latter especially) I was happy to pay for the upgrades - I've
upgraded twice, I think, and plan to upgrade soon again as soon as I
get more time to develop.
Revolution/MetaCard is just so easy for anybody to create some nice
software, I'm sure it will catch on on a bigger scale eventually. Of
course, I've been thinking that about card-based dev environments
since 1996.
My MetaCard efforts are helping my college expenses - not paying for
them by any means, but definitely helping. I am glad to give back to
the company that upkeeps such a great program. I just hope it
doesn't die like HyperCard - that was very painful to watch. And
under the current eye, I don't see any indications - though when will
the next major engine upgrade occur? And will it do anything to
squash bugs thoroughly?
Cheers,
Karl
On Jun 3, 2005, at 5:17 PM, Thomas McCarthy wrote:
Just my two-bits.
I'm a high school teacher (i.e. 'not rich'). I paid for MetaCard
with my own personal money (I can't even claim it as a tax right-
off). In fact I've paid for MetaCard/Revolution numerous times.
Bitter? Not! There are some free software tools out there. Maybe
one day I'll have enough time to invest in learning them. Until
that glorious day comes, I'll be using Rev. Probably even after
that glorious day comes, I'll still be using Rev. (and paying for
the privilege)
I belong to a Latin teachers email list, and every once in a while
I'll whip something up for teachers there. Somethimes I hear, "You
can do THAT?" And I chuckle to myself and think, "Sure I can do
that. You could, too, if you spent a couple of days with Rev."
Just wanted you to know. I'm not making wads of cash from my Rev
efforts. I'm not independently wealthy. I pay for my license
because it's a great tool with great support and the folks that
make it available to us --from the programmers to the sales
people-- they need our support, too. I'm not an anti-piracy
fanatic, but I would definitely be up in arms--emailing,
calling...-- if I saw Rev licenses being "shared".
Here's a simple truth: Good things are worth paying money for.
tom mccarthy --still not bitter, indeed, happy happy happy!
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