On 06-Jun-00, Lamee Wouter wrote:
>
> - I get crashes. Loads of crashes.
...snip...
Yep. First things first. Use only the 68000 version on a screen mode no
higher than PAL Hi Res Laced. This will make it much more stable.
Also make sure the MUI toolbar settings are set to Text Only.
>
> - Editing in the main window is very tricky:
...snip...
Cursor behaviour is pretty flaky at the moment. If worst comes to worst,
edit your text in the source window.
>
> - The documentation is very sparse: it simply explains a little bit
> about the buttons you can click and the windows you see.
...snip...
If you want a (very) basic intro, try my tutorial at-
http://homepages.ihug.co.nz/~mikester/tutorial/main.html
> * For example, what does 'Justify this frame' mean?
Not sure. I have not played with the frames much yet.
> * If I select a piece of text and want to turn it into a link, can I do
> that? Or do I first have to create the link and then enter the text?
Highlight the text and then use the edit window to create the link.
> - If I split a window into two frames, by default it uses '%' to split
> the frame into relative parts. If I want to use absolute parts (pixels),
> relative parts (%) and remainders (*), where can I set these attributes
> for 'rows' or 'cols' in the framesets?
>
>From memory, you click in the empty frame and the options appear in the edit
window. But don't hold me to that.
Lesson 1 Keep the edit window open at all times :)
> And a question: What are the plans for MetalWeb concerning HTML4?
>
> MetalWeb looks quite promising, and I certainly intend to use it quite a
> bit more. I like the way it's built, which allows you to create nice
> looking things fast and easy. Please accept the above as constructive
> criticism,
MetalWeb certainly does look promising. It has some faults which still leave
me recoding parts manually but it does allow you to throw the basics of a
page together quickly. After a couple more revisions it should be looking
fairly impressive.
Regards
Mike