Hi again, I have another question regarding my former question.
I have checked the demo "mt" and found that the client side orb->run() is called inside it's own thread. The client I have to port calls orb->run() directly on the main thread instead. Could this cause the call-back to hang (But I'm wondering why this code works with VC++ 7.1) ? I've tried to use the code as I have seen in the demo mt/callback/client.cpp but I've got lost somewhere in the pre-processor stuff. I can't figure out what to do in order to use the MICOMT::Thread class as the example does. Could someone give me hint hat I'm doing wrong ? Best regards Andrej
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