Found it! xy-text is already define. Just a name conflict! -- Sergey
On Wed, 24 Aug 2005 13:09:58 -0600 Sergey Plis <[EMAIL PROTECTED]> wrote: > Hi! > > I am trying to use 3d-text feature with no success. > > Here is the changes which I added to otherwise working program > > in my .m file > > : make-gear-task recursive > gear-task @ > 1 gear-task ! > 0= IF > screen xrc with > s" -*-helvetica-bold-r-normal--32-*-*-*-p-*-iso10646-1" 3 > font! endwith > s" 123" 3 screen xrc font@ 3d-turtle text-texture F bind xy- > text THEN > glskull render &100 0 DO pause LOOP > glskull draw &100 0 DO pause LOOP ; > > in my .fs file > > 3d-text ptr xy-text > > and in the block of 3d-turtle with endwith > > F : location ( x y -- ) > .rot .color > fswap !0 forward-xyz > 1 0 ^ xy-text draw > ; > > Program crashes with Bus error ! draw. Note that I do not use location > yet, just define it. If i comment out draw then there is no problem. > With those changes removed the program works fine. > > Any ideas? > > Thank you! > > -- > Sergey > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
