Found it! xy-text is already define. Just a name conflict!

--
Sergey

On Wed, 24 Aug 2005 13:09:58 -0600
Sergey Plis <[EMAIL PROTECTED]> wrote:

> Hi!
> 
> I am trying to use 3d-text feature with no success.
> 
> Here is the changes which I added to otherwise working program
> 
> in my .m file
> 
> : make-gear-task recursive
>    gear-task @
>    1 gear-task !
>     0= IF
>       screen xrc with
>       s" -*-helvetica-bold-r-normal--32-*-*-*-p-*-iso10646-1" 3
> font! endwith
>       s" 123" 3 screen xrc font@ 3d-turtle text-texture F bind xy-
> text THEN
>     glskull render &100 0 DO  pause  LOOP
>     glskull draw   &100 0 DO  pause  LOOP ;
> 
> in my .fs file
> 
> 3d-text ptr xy-text
> 
> and in the block of 3d-turtle with endwith
> 
> F : location ( x y -- )
>     .rot .color
>     fswap !0 forward-xyz
>     1 0 ^ xy-text draw
> ;
> 
> Program crashes with Bus error ! draw. Note that I do not use location
> yet, just define it. If i comment out draw then there is no problem.
> With those changes removed the program works fine.
> 
> Any ideas?
> 
> Thank you!
> 
> --
> Sergey
> 
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