On Tuesday 30 August 2005 22:31, Sergey Plis wrote: > Thank you! But, unfortunately, it is not enough :):) > > Look at my example and see that Y value now is relative to the main > window not to the glcanvas I click in, as expected. :)))
No, that's supposed to be like this. You have two points in the dopress routine: One that's just passed around (here: the starting point), and one that's the current mouse position. -- Bernd Paysan "If you want it done right, you have to do it yourself" http://www.jwdt.com/~paysan/
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