On Thursday 01 September 2005 06:03, Sergey Plis wrote:
> Is it possible? Any examples?

Sure. Look at the flying dragon example. This contains code to enable 
transparency:

            GL_BLEND glEnable
            GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA glBlendFunc

Change the background color of the dragon e.g. to

Create .white !&.7  f>fs , !&.7  f>fs , !&.7  f>fs  , !&.5  f>fs ,

and you get a half-transparent dragon. You can also use PNGs with alpha 
channel, same effect. Note that for transparency, you need to draw from 
back to front, since z-buffering assumes opaque surfaces.

-- 
Bernd Paysan
"If you want it done right, you have to do it yourself"
http://www.jwdt.com/~paysan/

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