On Mon, Nov 03, 2014 at 07:16:34PM +0100, Alexandre Ratchov wrote:
> On Mon, Nov 03, 2014 at 08:58:29AM -0800, Ryan Freeman wrote:
> > On Fri, Oct 31, 2014 at 08:58:15AM +0100, Alexandre Ratchov wrote:
> > > On Fri, Oct 31, 2014 at 11:48:00AM +0530, Jay Patel wrote:
> > > > Try https://jitsi.org/ or tox https://tox.im/
> > > > 
> > > > Hope this helps.
> > > > 
> > > 
> > > thanks for the links.
> > > 
> > > The question is more about audio support in linux emulation itself.
> > > Does anyone use it? does it even work? what about deleting it?
> > >
> > 
> > I haven't used i386 for a year or so and i thought linux compat was still
> > pretty much not usable anymore :-) but when i last used it, it was just
> > for binary released linux games such as unreal tournament. 
> > 
> 
> Not sure to understand, did you manage to play with unreal
> tournament on OpenBSD, with working audio?

yes indeed, i used to haha

> 
> > so, i guess linux binaries that used sdl had sound.
> >
> 
> BTW, sdl (on linux) could be configured to use sndio, which would
> make sound work, as long as the linux binaries are dynamically
> linked against sdl.
> 
> > just for informational purposes, i would presume linux sdl binaries
> > must have been using the ossaudio type layer as we have (had?) no
> > alsa stuff.  i don't use this anymore as my machines are amd64,
> > cheers!
> 
> so you won't object if ossaudio is removed for linux emulation,
> right?
> 
> -- Alex

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