On Mon, Nov 03, 2014 at 07:16:34PM +0100, Alexandre Ratchov wrote: > On Mon, Nov 03, 2014 at 08:58:29AM -0800, Ryan Freeman wrote: > > On Fri, Oct 31, 2014 at 08:58:15AM +0100, Alexandre Ratchov wrote: > > > On Fri, Oct 31, 2014 at 11:48:00AM +0530, Jay Patel wrote: > > > > Try https://jitsi.org/ or tox https://tox.im/ > > > > > > > > Hope this helps. > > > > > > > > > > thanks for the links. > > > > > > The question is more about audio support in linux emulation itself. > > > Does anyone use it? does it even work? what about deleting it? > > > > > > > I haven't used i386 for a year or so and i thought linux compat was still > > pretty much not usable anymore :-) but when i last used it, it was just > > for binary released linux games such as unreal tournament. > > > > Not sure to understand, did you manage to play with unreal > tournament on OpenBSD, with working audio?
yes indeed, i used to haha > > > so, i guess linux binaries that used sdl had sound. > > > > BTW, sdl (on linux) could be configured to use sndio, which would > make sound work, as long as the linux binaries are dynamically > linked against sdl. > > > just for informational purposes, i would presume linux sdl binaries > > must have been using the ossaudio type layer as we have (had?) no > > alsa stuff. i don't use this anymore as my machines are amd64, > > cheers! > > so you won't object if ossaudio is removed for linux emulation, > right? > > -- Alex