Problem stays even after your patch and unset LD_PRELOAD

On Tue, Aug 20, 2019 at 10:40 AM Jonathan Gray <j...@jsg.id.au> wrote:

> On Tue, Aug 20, 2019 at 09:43:48AM +0300, ???????????? wrote:
> > Hello,
> > When I start eduke32 with LD_PRELOAD=/usr/X11R6/lib/libGL.so.17.0  so it
> > can run in opengl,
> > on ion fury it freezes after starting the game and whole machine becomes
> > unresponsive for some time. I can ssh to it from my cell phone after some
> > time. Here is screenshot of dmesg:
> >
> > https://yadi.sk/i/C6NSFEqjxuchoA
> >
> > Here is dmesg after reboot: https://pastebin.com/HiHp8DUQ
> >
> > Help. please.
> > Thanks.
>
> Why are you using LD_PRELOAD?  OpenGL should work without that.
> eduke32 will dlopen libGL.so after libGL.so.1 can't be opened going by
> source/glad/src/glad.c.
>
> Are you using the version of eduke32 in ports?  It is quite old and
> ion fury had the initial release a few days ago.
>
> Can you reproduce this with any other game supported by eduke32?
> I don't have ion fury but have the rest (and duke3d shareware
> is installed when installing the eduke32 package).
>
> Here is an update to the latest eduke32 which has some graphical
> glitches on the title screen with duke3d shareware with inteldrm.
> Not sure if the xmp bits are properly built for the tracker music
> in ion fury.
>
> Index: Makefile
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/Makefile,v
> retrieving revision 1.22
> diff -u -p -r1.22 Makefile
> --- Makefile    14 Jul 2019 02:16:51 -0000      1.22
> +++ Makefile    20 Aug 2019 07:03:43 -0000
> @@ -1,15 +1,14 @@
>  # $OpenBSD: Makefile,v 1.22 2019/07/14 02:16:51 naddy Exp $
>
>  COMMENT =      Enhanced Duke Nukem 3D engine
> -RDATE =                20171105
> -RTAG =         6496
> +RDATE =                20190818
> +RTAG =         8040
>  DISTNAME =     eduke32_src_${RDATE}-${RTAG}
>  PKGNAME =      eduke32-2.0.0.${RTAG}
> -REVISION =     3
>  EXTRACT_SUFX = .tar.xz
>  CATEGORIES =   games x11
>
> -HOMEPAGE =     http://www.eduke32.com/
> +HOMEPAGE =     https://www.eduke32.com/
>
>  MAINTAINER =   Ryan Freeman <r...@slipgate.org>
>
> @@ -37,7 +36,7 @@ WANTLIB +=    gtk-x11-2.0
>
>  RUN_DEPENDS =  games/duke3ddata
>
> -MASTER_SITES =
> http://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/
> +MASTER_SITES =
> https://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/
>
>  COMPILER =     base-clang ports-gcc
>
> Index: distinfo
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/distinfo,v
> retrieving revision 1.4
> diff -u -p -r1.4 distinfo
> --- distinfo    22 Nov 2017 03:43:46 -0000      1.4
> +++ distinfo    20 Aug 2019 06:29:45 -0000
> @@ -1,2 +1,2 @@
> -SHA256 (eduke32_src_20171105-6496.tar.xz) =
> 1+MCe1npolXkOvGK6Jtk+THxlaIL9kwoTLKYpdkMPrI=
> -SIZE (eduke32_src_20171105-6496.tar.xz) = 14351444
> +SHA256 (eduke32_src_20190818-8040.tar.xz) =
> NO62FnQvdvlKWlAwdVctrBboDeAFIAU8VRmS9ik0i0k=
> +SIZE (eduke32_src_20190818-8040.tar.xz) = 15922772
> Index: patches/patch-Common_mak
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/patches/patch-Common_mak,v
> retrieving revision 1.1
> diff -u -p -r1.1 patch-Common_mak
> --- patches/patch-Common_mak    22 Nov 2017 03:43:46 -0000      1.1
> +++ patches/patch-Common_mak    20 Aug 2019 06:36:43 -0000
> @@ -3,7 +3,7 @@ $OpenBSD: patch-Common_mak,v 1.1 2017/11
>  Index: Common.mak
>  --- Common.mak.orig
>  +++ Common.mak
> -@@ -638,7 +638,7 @@ ifeq (0,$(RELEASE))
> +@@ -700,7 +700,7 @@ ifeq (0,$(RELEASE))
>       F_NO_STACK_PROTECTOR :=
>   else
>       ifeq (0,$(CLANG))
> @@ -11,4 +11,4 @@ Index: Common.mak
>  +        #COMMONFLAGS += -funswitch-loops
>       endif
>
> -     ifeq (0,$(DEBUGANYWAY))
> +     ifeq (0,$(FORCEDEBUG))
> Index: patches/patch-GNUmakefile
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/patches/patch-GNUmakefile,v
> retrieving revision 1.2
> diff -u -p -r1.2 patch-GNUmakefile
> --- patches/patch-GNUmakefile   17 Jul 2018 07:56:44 -0000      1.2
> +++ patches/patch-GNUmakefile   20 Aug 2019 06:36:55 -0000
> @@ -3,7 +3,7 @@ $OpenBSD: patch-GNUmakefile,v 1.2 2018/0
>  Index: GNUmakefile
>  --- GNUmakefile.orig
>  +++ GNUmakefile
> -@@ -161,7 +161,6 @@ engine_objs := \
> +@@ -227,7 +227,6 @@ engine_objs := \
>       textfont.cpp \
>       smalltextfont.cpp \
>       kplib.cpp \
> @@ -11,7 +11,7 @@ Index: GNUmakefile
>       osd.cpp \
>       pragmas.cpp \
>       scriptfile.cpp \
> -@@ -581,7 +580,7 @@ ifeq ($(SUBPLATFORM),LINUX)
> +@@ -655,7 +654,7 @@ ifeq ($(SUBPLATFORM),LINUX)
>   endif
>
>   ifeq ($(PLATFORM),BSD)
> @@ -20,12 +20,12 @@ Index: GNUmakefile
>   endif
>
>   ifeq ($(PLATFORM),DARWIN)
> -@@ -755,7 +754,7 @@ endif
> +@@ -829,7 +828,7 @@ endif
>
>   #### Final setup
>
> --COMPILERFLAGS += -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc)
> -I$(enet_inc)
> -+COMPILERFLAGS := -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc)
> -I$(enet_inc) $(COMPILERFLAGS)
> -
> -
> - ##### Recipes
> +-COMPILERFLAGS += -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc)
> -I$(enet_inc) -I$(glad_inc) -MP -MMD
> ++COMPILERFLAGS := -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc)
> -I$(enet_inc) -I$(glad_inc) -MP -MMD $(COMPILERFLAGS)
> + ifneq (0,$(USE_PHYSFS))
> +     COMPILERFLAGS += -I$(physfs_inc) -DUSE_PHYSFS
> + endif
> Index: patches/patch-source_build_Dependencies_mak
> ===================================================================
> RCS file: patches/patch-source_build_Dependencies_mak
> diff -N patches/patch-source_build_Dependencies_mak
> --- patches/patch-source_build_Dependencies_mak 22 Nov 2017 03:43:46
> -0000      1.1
> +++ /dev/null   1 Jan 1970 00:00:00 -0000
> @@ -1,22 +0,0 @@
> -$OpenBSD: patch-source_build_Dependencies_mak,v 1.1 2017/11/22 03:43:46
> kirby Exp $
> -
> -Index: source/build/Dependencies.mak
> ---- source/build/Dependencies.mak.orig
> -+++ source/build/Dependencies.mak
> -@@ -19,7 +19,7 @@ $(ENGINE_OBJ)/hash.$o: $(ENGINE_SRC)/hash.cpp $(ENGINE
> - $(ENGINE_OBJ)/colmatch.$o: $(ENGINE_SRC)/colmatch.cpp
> - $(ENGINE_OBJ)/mhk.$o: $(ENGINE_SRC)/mhk.cpp
> - $(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.cpp
> $(ENGINE_INC)/palette.h
> --$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp
> $(ENGINE_INC)/lz4.h $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h
> $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h
> $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h
> $(ENGINE_INC)/texcache.h
> -+$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp
> $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h
> $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h
> $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
> - $(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.cpp
> $(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h
> $(ENGINE_INC)/kplib.h
> - $(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.cpp
> $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h
> - $(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.cpp
> $(ENGINE_INC)/kplib.h $(ENGINE_INC)/hightile.h
> -@@ -29,7 +29,6 @@ $(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.cpp
> - $(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.cpp
> - $(ENGINE_OBJ)/glbuild.$o: $(ENGINE_SRC)/glbuild.cpp
> $(ENGINE_INC)/glbuild.h $(ENGINE_INC)/baselayer.h
> - $(ENGINE_OBJ)/kplib.$o: $(ENGINE_SRC)/kplib.cpp $(ENGINE_INC)/compat.h
> $(ENGINE_INC)/kplib.h
> --$(ENGINE_OBJ)/lz4.$o: $(ENGINE_SRC)/lz4.c $(ENGINE_INC)/lz4.h
> - $(ENGINE_OBJ)/md4.$o: $(ENGINE_SRC)/md4.cpp $(ENGINE_INC)/md4.h
> - $(ENGINE_OBJ)/osd.$o: $(ENGINE_SRC)/osd.cpp $(ENGINE_INC)/build.h
> $(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/osd.h $(ENGINE_INC)/compat.h
> $(ENGINE_INC)/baselayer.h
> - $(ENGINE_OBJ)/pragmas.$o: $(ENGINE_SRC)/pragmas.cpp
> $(ENGINE_INC)/compat.h
> Index: patches/patch-source_build_include_compat_h
> ===================================================================
> RCS file: patches/patch-source_build_include_compat_h
> diff -N patches/patch-source_build_include_compat_h
> --- patches/patch-source_build_include_compat_h 10 Jul 2018 13:53:29
> -0000      1.1
> +++ /dev/null   1 Jan 1970 00:00:00 -0000
> @@ -1,18 +0,0 @@
> -$OpenBSD: patch-source_build_include_compat_h,v 1.1 2018/07/10 13:53:29
> naddy Exp $
> -
> -Cast to int32_t to match the return type of the SSE2-optimized function
> -on amd64.  This fixes errors on other LP64-clang archs:
> -non-constant-expression cannot be narrowed from type 'long' to 'int32_t'
> -
> -Index: source/build/include/compat.h
> ---- source/build/include/compat.h.orig
> -+++ source/build/include/compat.h
> -@@ -606,7 +606,7 @@ static FORCE_INLINE int32_t Blrintf(const float x)
> -     return n;
> - }
> - #else
> --#define Blrintf lrintf
> -+#define Blrintf(x) static_cast<int32_t>(lrintf(x))
> - #endif
> -
> - #if defined(__arm__)
> Index: pkg/DESCR
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/pkg/DESCR,v
> retrieving revision 1.1.1.1
> diff -u -p -r1.1.1.1 DESCR
> --- pkg/DESCR   17 Jul 2012 21:29:50 -0000      1.1.1.1
> +++ pkg/DESCR   20 Aug 2019 06:26:39 -0000
> @@ -2,16 +2,17 @@ Source-port of the venerable Duke Nukem
>  game engine. Besides increasing portability, the engine adds new
>  renderers, in-game configurability, console, plus extended editing and
>  scripting capabilities. Networking for dukematches and coop play is
> -fully functional.
> +fully functional.
>
>  The engine supports the following games:
> -(from http://wiki.eduke32.com/wiki/Frequently_Asked_Questions)
> +(from https://wiki.eduke32.com/wiki/Frequently_Asked_Questions)
>  * Duke Nukem 3D Shareware Version
>  * Duke Nukem 3D
>  * Duke Nukem 3D: Atomic Edition
> +* Ion Fury
>  * NAM (Note: you must rename GAME.CON from NAM to NAM.CON)
> -* Napalm (Wal-Mart only version of NAM, some .GRP differences between
> +* Napalm (Wal-Mart only version of NAM, some .GRP differences between
>    the two releases)
> -* WWII GI (Limited Support using NAM mode as a base)
> +* WWII GI (Limited Support using NAM mode as a base)
>
> -"EDuke32 makes sandwiches!"
> +"EDuke32 makes sandwiches!"
> Index: pkg/README
> ===================================================================
> RCS file: /cvs/ports/games/eduke32/pkg/README,v
> retrieving revision 1.1.1.1
> diff -u -p -r1.1.1.1 README
> --- pkg/README  17 Jul 2012 21:29:50 -0000      1.1.1.1
> +++ pkg/README  20 Aug 2019 06:28:20 -0000
> @@ -1,4 +1,6 @@
> -Shareware Duke Nukem 3D data has been installed to:
> +$OpenBSD$
> +
> +Shareware Duke Nukem 3D data has been installed to:
>    ${PREFIX}/share/duke3d/
>
>  You may also copy your registered version data files (or any other
> @@ -20,5 +22,5 @@ ${PREFIX}/share/examples/eduke32/
>
>  Licenses are found under ${PREFIX}/share/doc/eduke32/
>
> -http://wiki.eduke32.com/ contains a large resource of information on
> +https://wiki.eduke32.com contains a large resource of information on
>  how to make full use of the eduke32 engine and mapster32 editor.
>

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