Hi list, is there anything like an unique ID for the data tree nodes? Or do I have to setup a property for that?
I wanted to write a method which switches a QmitkPointListWidget for different data (one pointset for each data). So I stored everything (interactor,label,color,etc. in a struct) as the value in a std::map. Then I learned by hard that using pointers as keys for a std::map is a bad bad thing. So now I am wondering which way to go. Use a std::map with IDs for the nodes or use something else appropriate? Maybe even MITK provides some structure for that? What would you suggest? Cheers, Marcel -- --------------------------------------------- Dipl.-Ing. Marcel Schenderlein Institute of Measurement, Control and Microtechnology Ulm University Albert Einstein Allee 41 89081 Ulm, Germany Phone: +49 (0) 731 50 26338 FAX: +49 (0) 731 50 26301 Mobile: +49 (0) 176 217 33668 Email: [EMAIL PROTECTED] web: http://www.uni-ulm.de/in/mrm ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
