Hi all,

I found bugs concerning the volume rendering, but unfortunately I cannot give 
you a receipt to reproduce for sure.

This is what I have done:

- I loaded this volume: 
http://pubimage.hcuge.ch:8080/DATA/RATIB1.zip (~250 MB)

- I turned on volume rendering.

- I "played" a little with the 2D and 3D windows (scrolling through the slides, 
zooming in and out, turning the volumen and so on)

I noticed the following:

1. Bug: After a while the 3D window is completely black. Nothing is rendered 
anymore.

2. Bug: Memory leaks: The more I play the more the memory usage increases 
(starting from 590 MB to 630 MB when the rendering window is getting black).

3. When I click the left mouse button in a 2D window, then it is like I clicked 
it in the 3D window. The quality gets worse and as soon as I release the mouse 
button it is rendered in high quality again. Seems to be unnecessary (it just 
slows down everything).

4. I am using a debug toolkit chain (vtk, itk, qt3, mitk, everything is 
compiled as shared) and it took 2:45 minutes to render the volume. Even in the 
release version it takes very much time.
Some time ago, I implemented a small example just using vtk, itk and wxwidgets 
to load a volume and to render it and it was never that slow. So why is this 
function in mitk/mainapp that slow? What happens under the hood? (I noticed for 
example, that a copy of the volume is made)

Regards Klaus
-- 
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http://games.entertainment.web.de/de/entertainment/games/free

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