Hi,

sorry for the late answer: sure we're interested in your code. You could 
also have a look at 
mitk/Modules/MitkExt/Rendering/mitkGPUVolumeMapper3D.cpp. It will we 
used if you register the CoreExtObjectFactory and turn on some 
properties. Have a look at the volumerendering Bundle.

Marco


On 07/15/2010 11:32 PM, Wagner Sales wrote:
> Hi all,
>
> Just to do some tests, today I have created a class called
> GPUVolumeMapper3D2 that's uses the new vtkGPUVolumeRayCastMapper
> present in VTK 5.6 release instead of vtkMitkVolumeTextureMapper3D.
> Works very fine!
> In fact, only a few lines of code are changed from GPUVolumeMapper3D.
> I'll continue to try to improve this class, and if someones are
> interested, I can send the code at same license.
>
> Regards,
>
> Wagner Sales


-- 
----------------------------------------------------------------------
Dipl.-Inform. Med. Marco Nolden
Deutsches Krebsforschungszentrum       (German Cancer Research Center)
Div. Medical & Biological Informatics          Tel: (+49) 6221-42 2325
Im Neuenheimer Feld 280                        Fax: (+49) 6221-42 2345
D-69120 Heidelberg                             eMail: [email protected]

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