Hi there, Please can I have some advice ... before I run down the wrong path. :-)
Imagine I have a 2D image, for example from a video source, or ultra-sound source. I would like to display this in a window, but I have a few use cases: 1. Use Case : Just 2D image - in this case, the 3D geometry, i.e. the location of the plane in 3D space is irrelevant, I want to just look at it as if it was a 2D image, but I would also want to be able to measure distances on this plane, so the pixel size must be realistic. 2. Use Case: 2D plane oriented in space. In this case, the 3D geometry is relevant, and for example, it could be texture mapped onto a plane, and displayed in the standard MITK 3D view. Is it best to store this as a 2D image, or a 3D image of one slice? Is it best to create a new editor, or try and use the existing QmitkStdMultiWidget? In the latter case, the concept of Axial, Coronal and Sagittal are a bit pointless. Is it best to only visualise this within a view class. In this way, the main screen can be used for QmitkStdMultiWidgetEditor can be used for displaying all data, and a view could be detached from the main window, placed on a second monitor, and display a 2D image as a stand-alone kind of display. This would be similar to QmitkVideoPlayer. Any suggestions would be welcomed. Thanks Matt ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users