Hi there,

Please can I have some advice ... before I run down the wrong path. :-)

Imagine I have a 2D image, for example from a video source, or ultra-sound 
source.
I would like to display this in a window, but I have a few use cases:

1. Use Case : Just 2D image - in this case, the 3D geometry, i.e. the location 
of the plane in 3D space is irrelevant, I want to just look at it as if it was 
a 2D image, but I would also want to be able to measure distances on this 
plane, so the pixel size must be realistic.

2. Use Case: 2D plane oriented in space.  In this case, the 3D geometry is 
relevant, and for example, it could be texture mapped onto a plane, and 
displayed in the standard MITK 3D view.

Is it best to store this as a 2D image, or a 3D image of one slice?
Is it best to create a new editor, or try and use the existing 
QmitkStdMultiWidget?  In the latter case, the concept of Axial, Coronal and 
Sagittal are a bit pointless.
Is it best to only visualise this within a view class. In this way, the main 
screen can be used for QmitkStdMultiWidgetEditor can be used for displaying all 
data, and a view could be detached from the main window, placed on a second 
monitor, and display a 2D image as a stand-alone kind of display.  This would 
be similar to QmitkVideoPlayer.

Any suggestions would be welcomed.

Thanks

Matt



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