Hi, my problem is similar to the one described in this bug http://bugs.mitk.org/show_bug.cgi?id=18168
I have several objects in the scene that I want to save and load. I do not have a 2D window which is why I do not use the layer property. Therefore, it is always set to 0 or 1. Saving the scene works without a problem but the loading does not. I figured out that the reading process itself works but afterwards the read nodes together with its layer property are stored in a map. Then, the nodes are read according to their layer property. So if there are two nodes with the same layer property just the first one is read. My workaround is to set the layer property to a unique value. But this is an essential bug from my point of view. How is it possible that nobody fixed this so far. Is there another way to solve this problem? Thanks. Regards Martin ------------------------------------------------------------------------------ Dive into the World of Parallel Programming The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
