Hi Nil,

it would probably be a good idea to have a clearer image of what your use case 
is. In your previous mail you noted, that you are running some algorithms in 
"NodeAdded" which I presume is in a view of yours? So would it be enough for 
you to have that information at a plugin level, or would you potentially need 
it at a (non-Qt) module level as well, without handing it through a view first?
What about having a bunch of data added via drag&drop (or by selecting multiple 
data in the open dialog). Should this be treated the same as a scene? How about 
someone opening multiple scenes via drag and drop (yes, that is bad style)?

It would be great if you could open a task at https://phabricator.mitk.org/ and 
give us a slightly more in-depth impression of your requirements. That way we 
can probably give you better input on possible ways to solve your issue.

Best,
Caspar

-----Ursprüngliche Nachricht-----
Von: Nil Goyette [mailto:nil.goye...@imeka.ca] 
Gesendet: Mittwoch, 17. August 2016 21:04
An: mitk-users@lists.sourceforge.net
Betreff: [mitk-users] Loading scene event

Hi All,

I asked some months ago if there was a way (signal/slot, bool somewhere,
etc.) to know if a scene is loading, or finished loading. Someone told me there 
was no way to know at the moment.

The problem is that, as our application grow bigger and more complex, we need 
to know! I hacked my way around the problem but this is getting dirty and I 
would prefer a good solution.

I'm not a MITK's expert, but I'm starting to know how stuff works and I want to 
code it. Can someone tells me how it *could* be done? A signal/slot would be 
realy cool, but I don't see how this would be feasible. Any idea to do it 
properly? Something that you would want to merge. Thank you for your time.

Nil


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