Hi, I noticed that for axial sliced geometries the origin is put in the top-left-front corner and the slice indexes are going from top to bottom. (First slice is the top slice.)
Is there a convention for doing it like that? I am wondering if this could be changed and the origin could be in the bottom, so that the indices would go from the bottom to top. I find this more natural, maybe also because the origin of the other two orientations are in the bottom-left-back corner. Or is it just me? :-) I would be happy to hear other's opinion on this. I sent a pull request for this change: https://github.com/MITK/MITK/pull/147 Cheers, Miklos ------------------------------------------------------------------------------ The Command Line: Reinvented for Modern Developers Did the resurgence of CLI tooling catch you by surprise? Reconnect with the command line and become more productive. Learn the new .NET and ASP.NET CLI. Get your free copy! http://sdm.link/telerik _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users