Hi,

I noticed that for axial sliced geometries the origin is put in the
top-left-front corner and the slice indexes are going from top to
bottom. (First slice is the top slice.)

Is there a convention for doing it like that?

I am wondering if this could be changed and the origin could be in the
bottom, so that the indices would go from the bottom to top. I find
this more natural, maybe also because the origin of the other two
orientations are in the bottom-left-back corner.

Or is it just me? :-)
I would be happy to hear other's opinion on this.

I sent a pull request for this change:

https://github.com/MITK/MITK/pull/147

Cheers,
Miklos

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