Hi, the image navigator shows the world and index positions at the crosshair. Unless the image is oblique and global re-init was done, these positions are at voxel centres. Both the world coordinates and the index coordinates are 'discrete'.
The status bar shows the world position from the mouse event and the index position from the top-most image that is visible in the focused renderer. So, the world coordinates are 'continuous' but the index coordinates are 'discrete'. Would it be worth making it more consistent either by a) showing discrete world and index coordinates on the status bar as well b) showing continuous world and index coordinates on the status bar? In my opinion, discrete world coordinates would be better. I find it less confusing when the coordinates are the same in the image navigator and the status bar. Also, for my project voxel precision is required. However, others may find the more precise coordinates useful, e.g. when working with point sets. I do not have such a use case, though, so I do not know if it is actually useful or not. I am looking forward to hearing others' opinion on this. Cheers, Miklos ------------------------------------------------------------------------------ _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users