Hi Matt, that's a good point - thinking about file formats. I didn't think of that because my workflow was a little different: load/generate e.g. vtkPolyData, then manipulate its MITK geometry to translate/rotate the object (those manipulations are respected by rendering). Then I tried reinit and discovered that the transformation defined in MITK's geometry is just ignored there.
While I am still not sure if the current behavior is what everybody would expect, your point gives a good explanation for many applications. Thanks! Regards, Daniel > "Clarkson, Matt" <m.clark...@ucl.ac.uk> hat am 13. Juni 2018 um 21:06 > geschrieben: > > > Hi there, > > Im guessing that images have the orientation of their axes specified in the > header, which can be different from the global x,y,z axes. Surfaces and > points dont. So, for example, an mitk::Surface contains a vtkPolyData, and > all coordinates are in x,y,z coordinates. So, there is no other coordinate > axes to chose from. Historically, mitk::PointSet used to just contain x,y,z > coordinates but a while back, around 2015 I think, the file format itself was > updated to include the orientation. > > M > > > > On 13 Jun 2018, at 14:45, Daniel Maleike <c...@maleike.de> wrote: > > > > Hi, > > > > I just noticed that the "Reinit" of Data Manager implements alignment to > > object axes only in the special case of a single selected _image_. I > > understand that for multiple selections a world-axes aligned bounding box > > is more what we expect. > > However, I have a doubt why we handle images different from meshes or point > > clouds. If those objects have their proper coordinate system, why shouldn't > > we align to this system if the user selects explicitly one of those objects? > > > > Can anybody explain / remember the reason for this choice? > > > > Thanks, best regards, > > Daniel > > > > ------------------------------------------------------------------------------ > > Check out the vibrant tech community on one of the world's most > > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > _______________________________________________ > > mitk-users mailing list > > mitk-users@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/mitk-users > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users