Hi Markus,

I'm not sure if you would like to get answers from an end-user perspective or 
developer perspective?

- A broad question that cannot be answered in short but MITK is in general 
based on ITK and VTK so you can use everything that ITK is offering pretty much 
without reinventing the wheel (as developer).

- I recomend to download and check out the last release installer (v2018.04.2) 
and have a look at the Segmentation View -> 3D Tools. 
http://mitk.org/wiki/MITK_ReleaseNotes_2018.04.2

- It depends. We support several data types that appear or can appear as 
surface. The obvious is the direct support of surfaces/meshes. Regarding 
segmentations (image masks) you can convert them also to surfaces in the 
context menu of the Data Manager.

- ACVD is a great and remarkable remeshing algorithm with focus on reducing 
vertex count AND mesh quality in terms of making triangles more regular while 
minimizing the remeshing the surface distance bewteen the original and remeshed 
surface. It is represented by the Remeshing plugin (Stanford bunny icon) and 
directly provides hints for the parameters in its UI.

- Just right-click any node in the Data Manager and click on "Save...". I can 
also recommend the first three User Tutorials listed here 
(http://mitk.org/wiki/Tutorials). They are from 2015 but still pretty much 
accurate today. :)

Best regards,
Stefan

________________________________________
Von: Markus M. Knodel <kno...@math.fau.de>
Gesendet: Mittwoch, 15. April 2020 14:03
An: mitk-users@lists.sourceforge.net
Betreff: [mitk-users] Filters, Segmentation, and surface rendering

Dear MITK people,

questions to surface generation:

- Does MITK have 3D filters, and if so which filters?
I have seen something about the median filter in the code docu....

- Which kind of 3D segmentation methods are available?

- How is surface rendering performed? Triangulation with something like
marching cubes?

- It seems that the "Approximated Centroidal Voronoi Diagrams for
Uniform Polygonal Mesh Coarsening Methode" developped by Sébastien
Valette and Jean-Marc
Chassery is implemented. What is the sense of this method, does it allow
to improve the surface meshes?

- Is it possible to date to export such surface geometries, such that
one can load them e.g. in gmsh or in blender, or would it be easy to add
this export method?

In all cases, I have no idea how to call these functions in the menu,
but might be due to menu problems at my computer......

Thank you very much for your kind answer.

Best wishes


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