2010/3/1 Sean M. Pappalardo - D.J. Pegasus <[email protected]>: > Hello. > > Anders Gunnarsson wrote: >> I have updated the midi configuration for Hercules RMX to work better >> with Mixxx 1.8.0. A patch is attached. See changes below. > > Thanks so much for this!! Hopefully RJ or Garth can test it soon and add > it to trunk. > >> I have a few questions also: >> 1. Has timers been implemented yet? > > Implemented, yes, in the features_scriptTimers branch. But it's waiting > on a final code review from the head developers and merging into trunk > after that. If you wanted to get a head start, you could check out that > branch and tweak your mapping there.
Good! I'll check this to be able to remove events from playposition. > >> 2. The list of controls for midi mapping on the wiki seem to be >> incomplete. Is the there a complete list? > > > What do you think is missing? Albert and RJ added the ones coming in > v1.8 under the main table. > cue_gotoandstop from this discussion http://sourceforge.net/mailarchive/forum.php?thread_name=fccafe6d1002260017p142829c2h1b39ff2336fc7f51%40mail.gmail.com&forum_name=mixxx-devel I tried the script to list them as well, but seemed go get an even shorter list. > >> 3. Jog wheel seeking is considerably slower in 1.8.0beta1 than 1.7.1. >> Has something changed? On my RMX set to "normal" 1s equals to ~15 >> revolutions. > > Hmm, come to think of it, I've noticed this too with the SCS.3d, but I > have no idea why. Probably should file a bug on this too. > > I'll file a bug! > >> 4. Scratch doesn't seem to work well on a stopped track. Track moves >> much faster backwards that forward. Why? > > https://bugs.launchpad.net/mixxx/+bug/519892 > Good! > >> 5. Can scratch decay be handled by the engine instead of scripts? >> Don't all controls need a common handling of that? > > Yes and we have plans to add that, but it won't happen for 1.8. Maybe > for 1.9 but there is no time line yet. Good! > > Sincerely, > Sean M. Pappalardo > "D.J. Pegasus" > //Anders ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
