Hi Leandro,

We've had a number of requests for an automix feature, so I think it's  
definitely something many DJs would appreciate. We haven't made  
implementing automix a priority, but that doesn't mean we don't want it.

What are your ideas for the 3 types of automix?

EngineBuffer is a giant ring-buffer (or "circular buffer") that  
contains decoded audio (eg. a decoded ogg or mp3). In Mixxx's "mixing  
engine", it's basically the starting point of the audio. If you want  
to get a good understanding of how the mixing engine works, take a  
look at EngineMaster (enginemaster.cpp).

If you wanted to hack together a prototype automix feature,  
EngineBuffer might be a decent place to do it. It might not be the  
best place, but it's easy to hack for a beginner like yourself.

Hope this helps,
Albert


On 15-Oct-08, at 7:15 AM, Leandro Leal Parente wrote:

> Hi guys,
>
> I want implement an automix function for Mixxx. In same friend  
> parties I like to mix same tracks but sometimes I want talk, drink  
> something and I can't do it because I need to play all time. I know  
> the function play dequeue but I think is really good before the  
> track is over the automix do some mix automatically. The function  
> will have 3 type of automix and a lot of configurations.
>
> What you think about this ?
>
> I new in the Mixxx-devel and I never programming nothing for Mixxx.  
> So yesterday I look some parts of code, starting for Mixxx.h and  
> Mixxx.cpp. When I look the code I see the enginerBuffer is the  
> import part of program, but I can understand what it really do.
>
> How engineBuffer really works ?
>
> thanks,
> Leandro Leal
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