> Is there a workaround to make that look better? Perhaps another > generate-sea option?
You could try generate-sea=polygons but note that you then need a rule in your polygons file to generate a land polygon. e.g. natural=land [0x010100 resolution 12] and a corresponding polygon defined in your TYP file Hope this helps, Mark _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
